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Berghawk Play Report: 16/09/2026 (A Greyhawk campaign set in Berghof)

11th of Planting (560) The Stone Smashers started the session at the entrance to the Croc Tail Kobold’s lair - a site of a historical battle between man and giant. The kobolds used the large pit traps as the foundation for their own lair. From the tower Right Hans could see one large open pit trap containing giant bones, and another outline of a similarly large pit trap which was now overgrown. He coordinated with the others to go down to the overgrown pit trap and mark it out so that the party didn’t accidentally step on it. In testing the overgrown pit trap though he found that it was solid enough to stand on. At this point some eagle-like birds began swooping at Hans - marking their territory. The party decided to proceed for now. Duskven used “charm animal” on one of the circling birds, and began to perform his ritual (which takes one hour) to recruit the bird to his side. He noted that it did not look like an ordinary eagle. It had much sharper talons and claws. The other three bi...

Berghawk Play Report: 09/09/2026 (A Greyhawk campaign set in Berghof)

  A new adventurer who had been camped on the bridge last night, Duskven, joined us.   After recollecting Mads’ Braveheart impersonation of the night before, we concluded the gnolls knew we were on our way. We hid outside the town and watched to scout it out. Two bands of hyenas (6 & 3) approached us and we attacked and killed them with surprise. After a while it seemed like they were not coming out 200 corpses left in the street. Elderly man’s head on a spear in the middle of the town. Around 15 dead gnolls, and some dead hyenas.   Barking coming from inside one of the brick buildings – sounds like a hyena. Found an injured gnoll with a hyena protecting him. Mads cured it and it told us Sarkasa was in the hills to the south. Also told us that an Ogrillion with the Gauntlet was behind the raising of the Evil forces, including Fire Giants. Returned to the bridge with the guardsmen, and told them of what we had learned. The Guards told us that in...

Berghawk Play Report: Growfest and beyond

 Because I'm once again behind I don't actually remember the irl date we played. But I know it was Growfest! This one is from memory so sorry to the players if I forget anything.  *Growfest*   Growfest was in full swing. The party witnessed a local agricultural festival. Locals dressed as the various revered gods of the area (a mix of Flaan and Suel) Beory, Berei, Bralm and Allitur. Berei and Bralm are worshipped in equal measure as goddesses of the harvest. They are said to often quarrel and then make up and dance, like siblings. So the women playing the roles reenacted this as part of the carnival - alternating between mock fighting and then dancing arm in arm. This is the social memory of the fact that Bralm is a Seuo goddess while Berei is Flaan.  On St Cuthbert day, Chiswell pay respect to the god of common sense even though he is not widely revered in the region (something the Paladin Hans the Just is trying to change). To represent this, the local who was...

Berghawk Play Report: 12/07 and 05/07 2026 (A Greyhawk Campaign set in Berghof)

05/07 Session  Between the 24th and 26th of Coldeven  I unfortunately didn't take great notes of this one, but essentially  some time ago during a particular wild session of carousing, Max Dash the Halfling had been given a deed to a haunted house (the Windler House which I brazenly stole from Nightmare of Ragged Hollow). The gang decided to finally clear it out and claim it for themselves. And they did a pretty good job of it! It turned out the haunting was less of a problem. Mites (which I added in place of the strange rat goblins from the original) had made themsleves at home in the place and the gang had to smoke them out. They fled in every direction like rats abandoning ship; hopefully not to become someone else's problem... The rest of the session was spent pursuing a minor sidequest: Sage Urphantus offered 500gp to find a historic relief that he needed more information about. In game terms this was a blind hex-crawl where the party systematically searched a bunch ...

Berghawk Play Report: 22/07/26 (A Greyhawk Campaign set in Berghof)

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Here's the notes from the session. Thanks to Magnus for recording! This ran from c.a. 20-25. The recruitung was understood to take a few days, and the players wanted their injuries and caousing disavantages to heal. Notes from me are italicised. Berghof session 22.7.26   We hired a fighter: Margerethe Unkerich Fighter. She has 40 arrows and a bard Simon Gans. - Retcon by the DM. Originally the ranger, Mariat gave us a 1,000gp bracelt . The bracelet is actually worth 8,000 (probably need to go to Chiswell to sell). This is because for AD&D monsters you get AD&D prices. - Cloak of protection +1 to Konrad Staff of striking – limited charges. One charge inflicts 2d6 damage. Giving it to Mads Roland left his Elven boots which Konrad will take Mads took the ring of protection?   Currently the 23rd of coldeven We have been chilling in Kusnia. Travelling to the villa we encounter three fishermen. Frank Fisher who is David Fisher’s son. Giving them a gold piece each, they ar...

Berghawk Play Report: quick and deadly catch-up post (A Greyhawk Campaign set in Berghof)

I foolishly forgot to keep notes on the adventure I'm about to update on. So I'll just keep it very topline as a matter of record! The events are a little jumbled in my memory but here we go. It must have been around the 12th to 14 of Coldeven. A gloomy day. The party made their way into the Lakside Manor again. This time, they finally found the Skulks. Or rather the Skulks found them! The party had wisely spiked the two main gates before going to sleep. What they didn't know was that the skulks had a secret entrance via the "garbage" room that Mads had been so desperate to burn down eariler. They skulked in at night and strangled David to death before the party could respond. RIP David - he was so close to graduating from a torch bearer to a fully fledged retainer. In the ensuing battle, the party wounded one skulk and charmed the other. The wounded skulk got away but the charmed skulk told the party all about the villa, special entrances etc and told them that a...

My first published adventure: The Tiger Coast

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>>>Sign up to the Forlorn Mailing List here<<<  It took me a while to get around to posting this. But I've published a an adventure: The Tiger Coast . It's a hex crawl, it's free and it's part of the incredible Antarctic Adventure Jam  by Idraluna Archives .  Writing this was huge for me. I spent a long time studying what people want from an OSR/Adventure game, listening to reviews, reading about dungeon design etc. and then I wrote this thing and honestly a lot of it went out of the window. It was just about writing something and pushing my imagination and output to a new level. Two things really contributed to that: it's a hexcrawl rather than a dungeon, and it's set in the campaign world of Antarctica  Antarctica is a map that Idraluna created which is essentially a hex-ified map of real world antarctica if it wasn't frozen over. Before the jam started, Idraluna had already begun populating the map with his campaign world Zurth, and by t...