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Showing posts from April, 2026

Berghof (Greyhawk) play report 22/04/26

The gang (who are currently debating whether they should keep the name "Stone Smashers" or pivot to "The Punishers" - due to the high volume of puns) planned to ambush the followers of Vecna on their way to the human sacrifice at Vecna's hidden temple. But first they had to deal with the morale of their retainers, who just yesterday witnessed the death of the well loved retainer Loradil. Bilbur the Dwarf and David the Torch Bearer both decided to stay after a well placed motivational talk from Roland and Stern respectively, but Magnus was not able to convince his retainer Arnie to stay on. Arnie told the Magic User Magnus to "gif zem haiiil" before disappearing into the night. The party found some healing herbs and set up camp. The next morning, the party crossed the Hool River and scouted the terrain surrounding the temple of Vecna to find the best spot for an ambush. They searched a dormant volcano crater, which now housed a small forest and rain wat...

Berghawk Play Report Part 2 (almost caught up to the present!)

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Still playing catch-up here, this report should get us to the present session. We're playing in Berghof in the Greyhawk campaign setting. This statue of Vecna was better defended than the previous one. The party fought their way past skeletons with rubies in their right eye-socket (a sign of Vecna), towards the big boss: an elk ghoul. Thanks to the cleric Stern Defurer's undead turning maneuver's this ended up being quite a one-sided beat down! The adventurers deftly disarmed the Vecna statue and found a map pointing to a temple of Vecna, along with an invite to a human sacrifice under the Luna new moon (about 2 weeks away). Around this time, the party also encountered a lone adventurer, the Elf Feuersicht. Feuersicht decided to throw his lot in with party ( and IRL we gained another player! ) The adventurers begun an initial incursion into the temple of Vecna - hidden inside a grassy mound west of the Hool River. The runes on the temples front door ominously said...

Berghawk play report (the last month and a half or so) part 1

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 I thought I better write a play report summarising my first few sessions of running OSE in Berghof (Greyhawk). I've drawn heavily on the maps and locals of UK 2 & 3, but Ive expanded the region into a sandbox hexcrawls. I made my own random encounter tables, created a couple of lairs, fleshed out hexes using a mix of the D30 Sandbox Companion, Filling in the Blanks, and some other materials. I also sprinkled around some proper dungeons from old and new sources. I'll get into this process some more in another post.  For now here's a summary of what's happened in play so far.  The crew started off in media res in an abandoned lakeside Villa, the Villa Manticore. There are many such villas along the shores of Lake Spendlowe. Rumour had it this one had been avoided by adventurers so far due to its forboding name.    Speaking of the crew, it consisted of: The magic user Igon Hasenclever, the cleric of St Cuthbert Stern Defurer, and the Elf magic user Magnus Volz...